Moria is a roguelike computer game based heavily on J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Mines of Moria. The popular Angband derives from a later port, Umoria. This direct descendent influenced the preliminary design of Blizzard Entertainment's Diablo.
The original version was written at the University of Oklahoma by Robert Alan Koeneke and Jimmey Wayne ...
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Moria is a roguelike computer game based heavily on J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Mines of Moria. The popular Angband derives from a later port, Umoria. This direct descendent influenced the preliminary design of Blizzard Entertainment's Diablo.
The original version was written at the University of Oklahoma by Robert Alan Koeneke and Jimmey Wayne Todd, after they became hooked on Rogue but could not run it on the VAX-11/780 minicomputer to which they had access.
Version 1.0 was written in VMS Pascal and completed in the summer of 1983. From around 1985 the source code was widely distributed under a license that permitted sharing and modification but not commercial use. Koeneke's last release was Moria 4.7 in 1986 or 1987, although more recent versions have been compiled by a variety of authors. Moria inspired a number of derivative versions. Jim E. Wilson created Umoria, a modified...
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